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Out of place podcast

about out of place

Welcome to Out of Place—the unapologetically chaotic, brutally honest, and hilariously unfiltered podcast where nothing is sacred and everything is fair game. Hosted by Steven Daniel, this show blends sharp-witted rants, storytelling, pop culture analysis, and absurdly specific deep dives into the things that keep us up at night—like why GTA 6 isn’t out yet, or how Waffle House survived the apocalypse.


From conspiracy breakdowns to emotional support tangents to wishlist manifestos only your group chat could understand, Out of Place is part comedy, part commentary, and all heart. One minute you’re laughing at a Rockstar patent about puddle physics, the next you’re crying about your childhood memories of Vice City. It's that kind of show.


If you love smart chaos, honest takes, storytelling with bite, and gaming talk with a soul—you're home.

The Map That Explains Everything (Or Nothing)

A visual breakdown of My GTA World Concept Map—equal parts insight, chaos, and questionable sanity. gta world map

GTA World Map - Concept Art - by Steven Daniel

Download the map

I unveil my dream GTA world — not just Vice City, but an entire, sprawling, sunburnt paradise. It’s packed with backroads, swamp towns, and wine counties,. This is what happens when you combine Rockstar fandom with cartographic delusions and too much caffeine.

It's not just a wishlist. It’s a manifesto. It’s what GTA 6 could be if Rockstar shared a brain with me. gta world map

GTA WORLD MAP - CONCEPT ART - BY STEVEN DANIEL (PNG)

Download

watch the GTA 6 obsession series

GTA 6 obsessed Series

What began as a “quick” 90-minute podcast episode spiraled into an 8+ hour series of obsession, unhinged wishlist breakdowns, and aggressive rants against corporate greed, overhype, and the PC Master Race.


Join Steven Daniel — host of the Out of Place podcast — as he unpacks every leaked frame, fan theory, and Rockstar rumor with the sarcasm of a Reddit thread, the passion of a GTA roleplayer, and the trauma of someone who still remembers GTA IV physics fondly.


This 14-part series covers:

  • Rockstar’s shady silence
  • Map speculation and the Vice City glow-up
  • What GTA 6 needs to beat the hype
  • Ridiculous features we know will never happen (but still want)
  • The absurd state of gaming discourse
  • And Steven yelling at digital NPCs like they owe him rent


If you love satire, hot takes, and video game commentary with zero corporate sponsorship and zero chill, hit play.

Let’s steal cars, offend both sides, and dive into the mess that is GTA 6 pre-release hype.

Copyright © 2023 Algid Productions LLC. All Rights Reserved.



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